Speeding up cancer research with puzzle fanatics as co-researchers
Curious players gather insightful research data by puzzling with DNA and images, producing faster discoveries of meaningful patterns.
This initiative is in discovery stage and operates in the entertainment games, medical data processing & analysis and treatment production business.
Key strategy
- Target research hospitals and pharma
- Monetize pharma & grant programs
- Build audience
- Monetize audience
Key milestones & figures
- 2018 First discovery with Lymph&Co
- 2019 First RNA game
- 2019 Hit by Covid, project paused
- 2023 UMCG research finding RNA
- 2024 Validation UMCG on casual platform
- 2024 UU breakthrough on personalised medicine
- 2025 Validation UU research